Psychological games for children in the summer camp. Psychological exercises and games in the children's camp

Training "silence mode", or "big talk"

Taking a group for a walk or hike, you can declare a “silence mode”. This means that the members of the group will communicate with each other only when really necessary, and then with the help of gestures, facial expressions, or, in extreme cases, notes. Violating the “silence regime” is fined (for example, to carry additional luggage or be silent for an additional time when everyone will be allowed to talk).

The duration of silence should be at least half an hour, and if possible, up to one and a half hours in a row. People spend all this time together: on a hike, common work or just sitting on the grass. It is allowed to run, play ball, climb trees, pick berries, but do all this in silence.

The purpose of this game is twofold. Firstly, each of its participants in an unusual situation of being together without the right to verbal contacts begins to perceive themselves and others in a new way. He involuntarily "falls" into those depths of his spiritual life, the existence of which, perhaps, he did not even know. Glancing at the changed, "quiet" comrades, meeting their eyes, occasionally exchanging stingy gestures, he understands that they too - each in his own way - "fall into themselves." The inner life, his own and others, opens up to him as a new reality, and this contributes to the growth of his movement towards those people whom he, as it seems to him, have long studied, to whom he is accustomed, as they get used to household items. In a playful silence, a person realizes himself as ripening.

Secondly, during the period of silence, each member of the group accumulates an acute thirst for communication. Vaguely or clearly, he comes to understand what a blessing it is to be able to talk - to express himself and delve into the thoughts, into the state of mind of another. He learns the value of communication from inner experience. So, a person does not think about the value of the air that he breathes, does not notice this, breathes, but diving into the water reveals to him the joy of breathing.

Respect and sympathy for each other, the joy of communication - all this is heard in the lively conversations of the group after the removal of the "silence mode". People are not set up in an ordinary way, in one form or another they experience spiritual uplift. This should be used to start a "big conversation".

"Big conversation" is, in fact, a form of group communication, well known to the teacher. More than once or twice he had a chance to conduct a conversation with students on the main topics of life - about honor and heroism, about friendship and devotion, about the goal of a creative path; about the similarities and differences between people, about the sciences and arts, about ancestors and about the future, about the motherland and humanity... And, of course, it happened that the audience did not want to disperse - if only the correct “tone” of the conversation had been taken and there would have been only he fit, to the time and the general mood.

Further questions should be prepared in advance by the teacher (or psychologist), but which of them should be raised after the first one has to be decided according to the situation. The group should not have the feeling that the topic is being discussed, being imposed "from above". One topic naturally gives rise to another - such is the principle of the "big conversation". As for the reserved questions, they can be as follows:

- Why am I bored?

What kind of music do I like and why do I like it more than others?

What character in a movie or book have I ever wanted to be like?

- How do I imagine myself and how do others (gathered) imagine me in twenty years?

Do I understand my parents, grandparents? Do they understand me, and if not, why not?

What good deed was in my life? (Meaning "good" in his sense, no matter what others think about it.)

Do I love animals, and which ones have I had to deal with?

Is there a person I hate? (Without naming, give his psychological portrait.)

- What folk songs and fairy tales (of any nation) have I heard, and why did I like them?

What kind of people do I like more - modest or conspicuous - and why?

- Have I experienced disappointment in a person (you don’t need to name him), and what is the reason for this?

- Do I know any of the elderly who fought in the last war, and what do I think of him? (It is not necessary to name it.)

- In what areas of the country and in which countries of the globe would I like to visit and why?

What professions do I like? Which ones do you dislike and why?

This is an approximate and obviously incomplete list of topics that are possible for a "big conversation".

The position of the leader in a conversation approaching in its quality to the spiritual level of communication should be extremely tactful. He strives (and requires others) not to interrupt the speaker, even if he is, by all accounts, blatantly wrong.

At the same time, he must ensure that the active "soloists" do not forget the reserved or easily lost participants in the discussion. It is desirable to encourage everyone to take the floor, but it is unacceptable to demand statements from him, to “pull” them.

Immature, superficial, illogical, immoral, etc. To this end, the facilitator should, of course, subject such judgments of the group members to convincing criticism, but in no case should he become “personal”. He is against such a position, but he is not against such and such a specific person. Thus, people who make mistakes are left room for subsequent constructive reflections on the topics raised. (The offended or ridiculed person also continues to think after the conversation, but his thoughts in this case are often destructive: in defiance of opponents, the subject takes root in his wrong.)

The "big talk", if successful, becomes unforgettable and noticeably unites the group in the future. It has not only an obvious moral, educational, but also a psychological meaning, because communication on a spiritual level has been known since ancient times as the surest way to lighten, brighten and strengthen a person’s soul.

The purpose of the lesson: Uniting a group of guys in the camp.

  1. Create a favorable psychological atmosphere in the children's team.
  2. To promote the establishment of contact between children (friendly attitude towards each other).
  3. Develop communication skills in children.
  4. To create conditions for self-disclosure of each child.

Designed for children of primary school age.

Total: 6 lessons lasting 25-30 minutes (classes are held twice a week).

Psychologist work plan

Date (day)

Psychological and pedagogical block "Chudinka"

1 lesson

  • Greeting - "Compliment"
  • "Affectionate Name"
  • “Know each other”
  • "Confusion"
  • Farewell - "Kind Smile"

2 lesson

  • Greeting “Like a fairy tale character”
  • "Enchanted Friends"
  • "Conversation Through Glass"
  • “Friendly Train”
  • Farewell - "Binding Thread"

3 lesson

  • Greeting - "Ships at Sea"
  • "Two countries"
  • Collective drawing in a circle
  • Farewell - a gift of drawing

4 lesson

  • Greeting - "Snowflakes"
  • “Coming up with a fairy tale, a story”
  • “Our squad in the sun”
  • Goodbye (your way)

5 lesson

  • Greeting (your way)
  • "Animals"
  • “Gardeners and Flowers”
  • Farewell - “Postcards as a gift”

6 lesson

  • Greeting - "You are the most..."
  • Collective poster “Our squad!”
  • Farewell - "List of Good Wishes"

Day 1

1. Greeting - “Compliment”

Target: creating a positive emotional background in the group.

All children stand in a circle. One of them turns to his neighbor, greets him and says something nice to him, a compliment to him. He should say “thank you” in response, take his hand and, in turn, turn to his neighbor. And so on until everyone hears a compliment about themselves. As a result, everyone joins hands, and a circle is formed. The psychologist concludes: “Look, there are so many good, beautiful, kind ... guys in your squad”

2. “Affectionate name”

Purpose: creation of conditions for self-disclosure.

Children sit on chairs in a circle. For each child, the neighbor comes up with a new name, starting with the first letter of his real name. For example, Lena is affectionate, inquisitive, etc. At the same time, there is a discussion of what was said by the children.

3. “Get to know each other”

Target: The game is held so that children can get to know each other better.

The psychologist offers to stand in a certain place for everyone who has a common feature, for example:

  • Who has a name that starts with a vowel, and who has a consonant - 2 groups
  • Who has blond hair (blonds), dark hair (brunettes) or brown hair - 3 groups
  • Who has a birthday in winter (spring, summer and autumn) - 4 groups
  • Who has pets at home - 2 groups
  • Who loves fruits, who loves sweets, and who loves meatballs - 3 groups
  • Who can ride a bike
  • Who loves to sing and dance, etc.

4. "Confusion"

Target: group bonding

Children choose one of the participants who goes out the door. The rest stand in a circle and hold hands. At the command of the psychologist, they, without throwing up their hands, get confused with each other. The psychologist helps children to get confused. When confusion is ready, the player who was outside the door is called. His job is to unravel the confusion.

5. Farewell - “Kind smile”

Target : team building, completion of the lesson.

Those sitting in a circle join hands, look into each other's eyes and silently give everyone their kind smile.

Day 2

1. Greeting - “Like a fairy tale character”

Target: creating a favorable atmosphere in the group.

Children need to choose a fairy-tale character and say hello the way he would do it. The rest of the guys should recognize this character.

2. "Enchanted Friends"

Goal: developing the ability to feel the mood of another person, developing communication skills, gaining experience of interaction in pairs, overcoming the fear of tactile contact.

The psychologist says: “In one country there lived an evil wizard whose favorite pastime was to quarrel everyone. But the people in this country were very friendly. And then he got angry and decided to bewitch them. He connected each person with his friend so that they turned into one. They grew to each other side by side, and between them they had only two arms, two legs, etc. Let's play these bewitched friends. Divide into pairs, hug each other tightly around the waist and consider that you do not have this arm. There is only one hand for each. Walking is difficult, because the legs are also fused, so you have to walk as one creature. First - a step with two fused legs, then a single step with two lateral legs (shows an example). Walk around the room, get used to each other. Are you used to? Now try to eat. Sit at the table. Remember that you only have two hands for two. Take a spoon in one hand, a piece of bread in the other. Remember that you need to be attentive to the actions of your friend, otherwise nothing will work out.

3. “Talking through glass”

Purpose: development of non-verbal communication skills.

The group is divided into pairs. The first numbers are given the task to call the second for dinner without words, the second - to go plant a tree. The first numbers should not know what was proposed by the second, and vice versa. The participants try to negotiate among themselves as if there is a thick glass between them, through which they cannot hear each other. Then a discussion is held, whether the participants were able to understand each other, to agree.

4. “Friendly train”

Target : group bonding.

Children stand one after another and hold the one in front by the belt. In this position, they overcome various obstacles:

  • Get up and get off the chair (“move over the mountains”)
  • Crawl under the table (“we entered the tunnel”)
  • Get through the "dense forest"
  • Quietly drive through the “enchanted forest”.

Throughout the exercise, children should not unhook from their partner.

5. Farewell - "The connecting thread"

Target: team building.

Children sit in a circle, passing a ball of thread to each other so that everyone who already holds the ball takes up the thread. The transfer of the ball is accompanied by statements about what the children would like to wish others. An adult starts, thereby showing an example. When the ball returns to the leader, the children, at the request of the psychologist, pull the thread. The psychologist draws the attention of children to the fact that they are one whole, and that each of them is important and significant in this whole.

Day 3

1. Greeting - “Ships at sea”

Purpose: group cohesion, overcoming the fear of tactile contact.

Children move freely around the room to calm music, as if "ships are sailing on the sea." Then the leader says that “oncoming ships swim up to each other and greet”: first with their hands, then with their shoulders, knees, foreheads, backs, etc.

2. "Two countries"

Goal: creating a positive emotional background in the group.

The facilitator divides the group of children into two subgroups. Then the host tells a fairy tale: “Once upon a time, there were two neighboring states. One was inhabited by cheerful inhabitants: they laughed and joked a lot, often arranged holidays. The other is sad residents: they thought about sad things all the time and were sad a lot. The inhabitants of the cheerful state were very sorry for their sad neighbors, and one day they were going to come to their aid: they decided to infect the sad inhabitants with their fun and laughter. Let those who sit on my left hand be sad people. Try to remember something very sad and sad. And those who sit on my right hand will be cheerful people. You have never known sadness and have had fun all your life. Now your task is to infect your sad neighbors with laughter. Stand opposite each other, and let those sad guys who will be infected by the laughter of cheerful residents go over to their side and begin to infect with their joy those who are still sad.”

3. Collective drawing

Purpose: the development of empathy, the ability to feel another person.

Children are given the task to draw what they want. Some time is given, but so that the drawing is not completely completed. At the command of the presenter, everyone must transfer their drawing to the neighbor on the right. As a result, there is an exchange of drawings. Now the children should carefully look at the drawing they got, try to guess what the author of this drawing wanted to depict and finish drawing one detail. Then the drawings are again passed around in a circle and so on until each child returns the drawing that they began to draw themselves.

It is imperative to discuss the results: what happened, what the author of the drawing agrees with, and what he would not add to his drawing, etc. (i.e. how other guys were able to understand his plan).

4. Farewell

At parting, the participants give each other the resulting drawings.

Day 4

1. Greeting - “Snowflakes”

Purpose: team building.

Children move freely around the room to calm music, like flying snowflakes. At the command of the host, snowflakes fly up to each other and connect: 2, 3, 4, etc.

2. “Inventing a fairy tale, a story”

Purpose: ability to work together.

Children sit in a circle. Each child names his favorite character from a fairy tale or story, says why he likes this particular character, what he has in common with him. Then the children are divided into subgroups, they are given the task to come up with a new fairy tale with the characters they have chosen and stage it.

3. “Our squad in the sun”

Target : team building, creating a favorable emotional sphere.

Attached to the board is a piece of drawing paper depicting the sun without rays. Each child is given a “ray”, on which they must write what, in their opinion, their detachment, positive moments, good words about the camp and the detachment. Then everyone glues their “ray” to the sun. When all the "rays" are glued, the presenter reads out the answers that are on the "rays". The conclusion is made.

4. Farewell

Goal: development of the emotional sphere.

Children need to come up with new ways to say goodbye.

Day 5

1. Greeting

Purpose: to create a favorable atmosphere in the group.

The facilitator says: “There are many ways of greeting, your task is to come up with a new way of greeting and say hello to everyone.” At the end of the exercise, it is discussed who had the most interesting and unusual greeting.

2. "Animals"

Target: development of non-verbal communication skills.

Children are given leaflets with the names of different animals, which they should not show to anyone. There can be four types of animals in total, for example: a hare, a bear, a cow, a fox, but there must be 4-5 of them, so that 4 groups are eventually formed. Children must find their subgroup, i.e. those who have written the same animal as theirs, but with the help of gestures, pantomime and facial expressions (i.e. without the help of words and sounds). At the end of the game, it is discussed who was looking for how: either they waited for others to guess and come up, or he himself tried to find “their own”.

3. “Gardeners and Flowers”

Purpose: to create a favorable emotional atmosphere.

The group is divided into two subgroups. The facilitator says: “There are flowers that stand in your class, do not water for a long time - they will wither. But today we will go to an extraordinary garden, where flowers grow that do not need water. They wither and wither if they do not hear kind and affectionate words about themselves for a long time. Let one group be flowers that have withered because they have not been watered for a long time with kind words, and the other group be gardeners who were called to help dying flowers. Gardeners should walk around the garden and address each flower with affectionate words, and then the flowers will gradually come to life and bloom. Then we'll switch roles."

4. Farewell - “Gift card”

Target: development of positive emotions.

Children are divided into pairs. The host says: “Today we will draw postcards as a gift to each other. Draw a card for your partner. She must be very beautiful, gentle and kind. When the card is ready, I will approach each of you and you will dictate good words and wishes to your friend, and then give him a card.”

Day 6

1. Greeting - “You are the most ...”

Purpose: the ability to find positive character traits in other people.

For this exercise you will need a ball. The children also sit in a circle. The one who has the ball in his hands throws it to another, while calling a classmate by name and saying the following phrase: “Vanya, you are the most ... cheerful (etc.)” It is important to ensure that children name only positive qualities .

2. Collective poster “Our squad!”

Purpose: awareness of their importance in the team.

Children in subgroups make a poster on the theme “Our squad” from a large sheet of drawing paper (drawing, application - optional). The poster should reflect camp life, friends, hobbies, etc. Then each subgroup presents its poster, gives explanations.

3. Farewell - “Hurrah! Holidays!"

Goal: end the day on a positive note.

A large sheet of whatman paper with the inscription "Vacations" is hung on the board. Children should cut out a figurine from colored paper and write on it a wish for everyone for the summer. Then the figures are glued onto a sheet of drawing paper. The psychologist reads the wishes of the children aloud (also writes a wish) and says his own wish for all the children.

Literature

  1. Adaptation period of first-graders and fifth-graders (from the experience of the psychological service of the Votkinsk region). Information and methodological collection “Image” No. 24 / Comp. G.G. Lomaev. - Votkinsky district: Information and methodological center of the Votkinsky district district, 2006.
  2. Alexandrovskaya E.M., Kokurkina N.I., Kurenkova N.V. Psychological support for schoolchildren. - M.: Academy, 2002. - 208 p.
  3. Istratova O.N. Workshop on children's psycho-correction: games, exercises, techniques. - Rostov n / D .: Phoenix, 2007. - 349 p.
  4. Correctional and developmental classes (from the experience of the psychological service of the Votkinsk district). Information and methodological collection “Image” No. 25 / Comp. G.G. Lomaev. - Votkinsk district .: Information and methodological center of the Votkinsk district district, 2006.
  5. Kholmogorova V. How to form humane relations in a group kindergarten: psychological technique "School of good wizards" - M .: Chistye Prudy, 2007. - 32 p.

Stelmakh Natalya Ivanovna

Summer is the best time for relaxation, communication with nature, constant change of impressions, making new acquaintances. This is the time when children have the opportunity to relieve the psychological stress that has accumulated over the year, carefully look around them and see what is amazing nearby.

The holistic development of the personality is possible with the harmonious development of mental and physical health, which provides the basis for social health, adaptation of the individual in society and the formation of an active position. It is during childhood and adolescence that the foundations of human health and personality are laid, most of this period falls on school age.

Well, where else schoolboy will feel liberated, free, independent, as if not in a period summer holidays, on school playgrounds, V summer camps!

Summer health camp provides children with the opportunity to acquire new experience, testing your capabilities, abilities, great emotional upsurge, communication with new friends, broadening your horizons, getting to know new places.

However, the nature of the organization summer rest affect psychological condition children is ambiguous. To such features relate:

short duration camps(on average 18 days, children do not always have time to adapt;

Saturated, mostly collective activities of children;

The guys do not know each other or know little;

The need to obey the strict requirements of the daily regimen and the rules of conduct, and teenagers mostly traveled with the installation of freedom and independence;

Misunderstanding by some of the children where they were going and what they will do;

Space limitation camps as a result - disciplinary violations;

The contingent of children from shift to shift can be very different.

Problems to be faced teaching staff:

A certain confusion of children at the beginning of the shift and a lack of understanding of what is required of them;

towards the middle camp shift(9-10 days) fatigue and decreased activity;

An increase in the number of diseases, as a protective reaction of the body;

Psychological stress;

Personal problems, the problems of leaders are aggravated;

Immersion in intense activity, combined with the need to simultaneously build intra-group connections, can lead to overwork of participants, the emergence of intra-group conflicts, general dissatisfaction and a negative assessment of what is happening;

If the children of the younger school age - there is still a great feeling of loneliness, discomfort, since many of them leave home for the first time.

The first 3 days of the shift are the most important. During this period, children get to know each other, with counselors and camp, adaptation to new living conditions (daily routine, living conditions, etc., determining the roles that children will perform in a team ( "commander", "fizorg", "organizer" etc.). This is a very difficult time for both children and teachers. In the early days before teachers worth a few tasks:

Get to know the squad (remember each child by name, find out some of their personal characteristics, identify interests);

To introduce children to each other, to help them adapt to new conditions, to introduce them to the territory, to talk about the rules and traditions camps, draw up the laws of the life of the detachment;

Create a cozy atmosphere, give the opportunity to express themselves in events of various directions, rally the squad (hold games aimed at rallying, create a squad corner, choose a squad symbolism: name, motto, song, emblem);

Include children in activities, reveal to them the prospects of this activity;

Create an emotional mood for a bright, interesting future life together (from the first day, spend fun, interesting, unexpected events and games with children).

Main tasks psychologist teacher summer camp are:

1. Providing children with a sense of security, self-sufficiency.

2. Acceptance in the team by peers and adults.

3. Establishing status in the team.

4. The development of the art of discovering the goal between the satisfaction of personal needs and the realization of social passions.

5. Create a feeling "We"(family, together, special, trust among themselves.

6. Maintain a positive psychological mood.

As a rule, in summer camp on one shift are children from 6 to 15 years. It is important for a specialist to choose those forms and methods work suitable for any age group.

Having many years of experience as a psychologist in a health camp"Zubrenok" JSC "Minsk Automobile Plant" - the management company of the holding "BELAVTOMAZ", in my practice I use the techniques of game therapy, puppet therapy, psychodrama. Excellent game guide "Emotional Dolls"(author's development, as well as a game parachute. The game is a universal tool for both kids and teenagers.

Indeed, nowhere is the child revealed as in games. Here, in addition to satisfying personal interests, the child himself, without suspecting, develops his physical and moral qualities, learns to be friends, empathize, go to the rescue without looking back, learn to win and lose. It is only necessary to set it up correctly, not to push it away, not to turn away from it as unpromising.

"Emotional Dolls" V

The biggest difficulties in the first days of getting used to the conditions camps occur in the younger units. Many children leave their families for the first time, being separated from their parents for such a long period. Problems arise in communication with a new children's team and adults, new living conditions in space camps(sharing a room, sleeping in "non-native" bed, submission camp regime, etc.. d) cause psychological discomfort in many children.

It is very important during this period to correctly build a psychological pedagogical support of the process of adaptation of children. Using the game guide "Emotional Dolls" V the work of a teacher-psychologist allows a variety of methods work with children. One effective form of using dolls, both with younger and older children, has been storytelling.

This form work wears several options:

1. Drawing up a story on a pre-spoken topic. As a rule, the plot is associated with the arrival of a doll or dolls in camp. The emphasis should be on the positive aspects - the doll has become independent, she has matured, she copes with life situations on her own, her parents will be proud of her, etc.

2. Self-selection. Children choose their own dolls and make up a story. The main task of the psychologist is to bring children to the logical conclusion of the story, with positive resource content.

3. Individual Job. Compiling and playing a story with a child based on a specific problem.

4. Drawing history. Children are given the task to come up with and draw a puppet story. The detachment holds a presentation of illustrated stories, you can arrange an exhibition works or make a common squad book.

5. Diary of a doll. The child keeps a daily diary on behalf of the doll. It can be in the form of stories, short statements, drawings, notes. Such a form work very effective with older children.

6. Drawing up and staging a puppet story.

Examples of children's creativity using a game guide "Emotional Dolls"

Presentation of Joy

(joint compilation of history)

compilers children 11 years old (senior team)

I am Joy. I come to people when there is a reason for it. And the reason may be different. For someone - clear sky and the sun, for another - delicious food, for the third - an expensive car and fashionable clothes. People themselves choose the reason to invite me to visit. I try not to offend anyone and please everyone. But sometimes I feel very sad. It's sad that people are happy with money. Expensive things, jewelry. And often, and this is the worst thing, people rejoice when others feel bad, when someone has a problem. I cannot come for such occasions. My joyful soul sheds tears, I almost die ...

But somewhere I hear the call. There, a little boy rejoices with all his heart when he sees a butterfly, in another place, a mother cries for joy that her child has recovered, somewhere far away, a whole village is dancing a dance of joy that it has rained and there will be a harvest. My wounded soul is reborn, I fly on wings to these people and rejoice, rejoice, rejoice with them. I rejoice in the human and eternal. Rejoice! Give Joy to each other!

Alexandra, 13 years old

saddened by sadness,

It became sad Sadness ...

The sad rain is falling

sad at heart.

sad friends

They talk sadly.

In sad silence

Sad reality.

So sadness sat

Thinking sadly

Flowers, rainbows and sunshine all around.

And all around is life

And full of EMOTIONS!

Do not be sad!

Using a play parachute the work of a teacher-psychologist in a summer health camp

A play parachute is a bright fabric consisting of several colored sectors, with handles arranged in a circle.

To play with a parachute, you need at least 8 people, and preferably 10-15, then everyone will have enough pens, and everyone will be able to enjoy the game.

Parachute games are not competitive, they teach coordination of actions, and the ability to feel the movements of other players. It is very important for children to feel through movement that they can be part of a team. When playing with a parachute, even the smallest players can feel it.

It is important for a child of any age to learn how to coordinate their actions with the leader's commands and with the actions of other players. In skydiving games, this happens by itself, without much effort. Even very shy children, who have difficulty playing group games and are usually in no hurry to join group games, like to play with a parachute. For quiet and shy children, the parachute provides plenty of opportunities to gradually join the children's company. Indeed, in these games, no one requires you to immediately give a hand to other people, as in a round dance, or immediately enter the circle. Each child can choose their own speed and level of activity.

A parachute is very useful both for quiet and slow children, and for active ones, including hyperactive children, since playing with a parachute makes it possible to both stir up quiet children and calm down especially nimble ones.

dating game

Children hold a parachute and walk in a circle. The host says who exactly is hiding under the parachute. For example: who is Katya, Sergey, Ivan, etc. (it is advisable to name the names that are in the detachment, who loves rock music, who was born in April, May, etc., who does not like to drink milk, who goes in for sports and others

Criteria "landings" there can be a great variety, the more diverse they are, the better the children get to know each other on the first day.

A game "Rain and Sun"

Children hold a parachute. The host says "sun" or "rain". When the sun is shining, we all raise the parachute together as high as possible. When it rains, everyone hides under the parachute, holding onto the parachute handles.

A game "Hunting"

Under the parachute we put different items: ball, jump rope, plastic bottle. We raise the parachute and the players, whose names were named by the host, must run under the parachute and have time to grab something. If the wing of the parachute touches the player, he must put the toy back.

A game "Fifteen"

Raise the parachute high, high above your head. Choose a child, say his name. Now the child must run (jump, jump, crawl) under the parachute before it hits the ground.

A game "Red Entry, Blue Exit"

The parachute is great for active outdoor games with simple rules. For example, you can declare that children can enter only through the red sector, and exit opposite, through the blue one, and run back outside of the parachute so that there are no collisions inside. Adults raise and lower the parachute, and children run in from the side of the red entrance, and run out where the blue exit is, if the parachute did not touch them. If the parachute has already descended, then the children stop and wait for a new day.

A game "Sea breeze"

Game for relaxation and rest, good after others active classes. Half of the group of children lie down on the ground, with their heads towards the center of the parachute. The rest, holding on to the parachute, raise it high and lower it down. Those who lie are blown by a pleasant breeze.

A game "Whirlpool"

This game requires a parachute and a large light ball.

The team unites, pulls on the parachute, then begins to smoothly rock the parachute, trying on the one hand to help the ball roll along the edge of the parachute, on the other hand, making sure that the ball does not fall from the parachute. This game requires a great team work and active interaction.

A game "Hide and Seek"

All children stand in a circle and hold a parachute. We close our eyes and don't peek. We quietly hide one of the guys under the fabric of the parachute, the rest try to guess who disappeared.

hide-and-seek variant: hiders lie under the parachute, exposing only their legs. Everyone else must guess by the boots who is under the wing.



Psychological games and exercises for teenagers

Team building games

Clock face

Description

Participants sitting in a circle form a "clock face" - each of them corresponds to a certain number. The easiest way is if there are 12 participants - then one number corresponds to each. With a different number of players, someone will have to represent 2 numbers, or, conversely, there will be 2 people for any numbers. This will complicate the game somewhat, but also make it more interesting. If there are more than 18 participants, then it is advisable to make 2 dials at once. After that, someone orders the time, and the “dial” shows it - first, the one whose digit had the hour hand, then the minute one, gets up and claps his hands. The leader can make the first 1-2 orders of time, then each of the participants in a circle.

The meaning of the exercise

Attention training, the inclusion of participants in active group interaction.

Discussion

A brief exchange of impressions, as well as considerations about what qualities are developed in this game and what they are for.

Cotton on the knees

Description

Participants, sitting in a circle, place their hands on the knees of their neighbors in such a way that right hand each was on the left knee of the neighbor on the right, and the left - on the right knee of the neighbor on the left. After that, they are invited to count in a circle clockwise in such a way that the numbers are pronounced in the order corresponding to the location of the hands on their knees: the one who starts says “one”, the neighbor on the right says “two” (since his hand lies in the order of the next ), the neighbor on the left is “three”, and “four” is again the one who started the count, etc. Whoever made a mistake is out of the game. The counting continues until about half of the players are out of the game. As a complication, you can ask participants to count backwards or add or subtract one from each subsequent number.

The meaning of the exercise

The exercise serves as a good intellectual warm-up, develops mindfulness, creates conditions for observing communication partners.

Discussion

A long discussion is not required, a short exchange of impressions is enough.

rock climber

Description

Participants stand in a tight line, creating a "rock" on which protrusions ("snags") stick out, formed from the exposed arms and legs of the participants, bodies tilted forward. The driver’s task is to walk along this “rock” without falling into the “chasm”, that is, without putting his foot outside the line formed by the feet of the other participants. The driver himself chooses a way to solve this problem. You can't talk. It is most convenient to organize the exercise in the form of a chain - participants from one end of the "rock" alternately make their way to the other, where they again "embed" into it.

The meaning of the exercise

Formation of trust, breaking of spatial and psychological barriers between participants. In addition, the exercise works to develop non-verbal communication skills (communication without

the power of words through gestures, facial expressions, etc.) and the coordination of joint actions. Physical and emotional warm-up.

Discussion

Exchange of emotions that have arisen during the game. What feelings did the leaders and the components of the “rock” have when performing this exercise? What helped and what hindered the task?

living mirror

Description

Participants are grouped into threes. The music turns on, and one person from each trio begins to make any movements that he wants to it. Two other participants act as a "living mirror" - they repeat all his movements (1.5-2 minutes).

Then the roles change, so that each of the participants has been in an active position.

The meaning of the exercise

Warm-up, rallying, creating conditions for a more complete understanding and getting feedback- the ability to look at your movements "from the outside", through the eyes of other people.

Discussion

What emotions and feelings arose during the exercise? What new did you manage to learn about yourself and about those with whom you were in the top three?

magic key

Preparation

For the exercise you will need a lock key and a long thin rope (the length is determined at the rate of 1.5 m per participant).

Description

Participants sitting in a circle are given a lock key to which a long rope is tied, and it is proposed to pass this rope under the clothes of each of the participants so that it enters under the clothes from above, at the level of the collar, and exits from below, at the level of the belt. Thus, the whole group is connected. Then you can invite the participants to collectively perform several simple exercise(get up, lean forward, sit down, etc.).

When the exercise is completed, it is advisable to leave the key in the field of view of the participants as a kind of symbol of the group: “With the help of this key, we were connected by one thread. Let it hang in a conspicuous place and remind us that now we are one team.

The meaning of the exercise

Team building, which is largely symbolic (“we are now connected by one thread”). Removal of spatial and psychological barriers between participants.

Discussion

Exchange of emotions that arose during the exercise, as well as considerations in which life situations the participants dig in “connected by one thread”.

Effective Communication Exercises

relay race with balls

Preparation

Four inflated balloons (better if there are also a few spare ones).

Description

Participants are divided into 3-4 equal teams, including an even number of participants (for the possibility of working in bunk beds). A relay race is held between them according to the following rules: the first pair from each team receives a balloon, with which they must travel the distance (6-10 m), hit the intended target (approximately 50 x 50 cm) and return back. At the same time, you cannot take the ball in your hands, it must be in the air all the time, and partners are allowed to touch it strictly alternately. Then the ball is passed to the next pair from his team, and so on, until he visits each pair. The team that completes the relay faster wins. As a variant of the exercise, the ball is clamped by two participants between themselves in any way, it is forbidden to touch it with your hands. The pair that dropped the ball starts from the beginning of the race.

The meaning of the exercise

Establishing mutual understanding in pairs. Developing the ability to act in a coordinated manner with partners, quickly, decisively and deftly.

Discussion

What emotions arose during the game? What qualities, besides dexterity, are required to achieve victory in such a relay race? Where else are these qualities needed?

Nonsense

Description

Each participant receives a sheet of paper and writes on it the answer to the presenter's question, after which he folds the sheet so that his answer is not visible, and passes it on to his right neighbor. He answers the next question of the host in writing, folds the sheet again, passes it on, etc. When the questions are over, each participant

unfolds the sheet in his hands, and aloud, like a coherent text, reads the answers written on it.

Sample list of questions:

Who?

Where?

With whom?

What did you do?

How did it happen?

What do you remember?

And what happened in the end?

The meaning of the exercise

Outwardly, the exercise resembles a joke, but the resulting texts sometimes turn out to be quite unexpected and make you think about the problems that are significant for the participants.

Discussion

There is usually no need to discuss this procedure in detail. It is enough to ask the participants to express which of the resulting texts seemed to them the most interesting and why.

Group Spmpathy

Description

Each of the participants gets a minute of time to speak to the group. The performance is carried out in an arbitrary form - it can be oral speech, a small acting role, a demonstration of any sports skills, etc. There is only one task - to arouse the sympathy of the group with the help of this performance. Then each participant evaluates the performances with points from 1 to 5, describing how much the participant aroused his sympathy.

This is done in writing, on small pieces of paper. When all performances are completed, the facilitator collects these sheets and calculates the sum of the points scored by each speaker, and names 3-5 participants with the highest score. It is not recommended to fully voice the list, as this may be uncomfortable; for participants who scored insufficiently high scores.

The meaning of the exercise

Training of self-presentation skills, development of speech competence, training of quick wit. Material for discussion, what are our likes and dislikes in a relationship.

Discussion

What is the meaning of the word "sympathy"? What do the most highly rated performances have in common?

Guess the rhyme

Description

The participants are divided into two teams. The host pronounces a word from among the common ones in Russian, to which it is easy to pick up a lot of rhymes (for example, you can use: house, nose, day, soup, ice, goal, may). One team comes up with three rhymes for him.

Their task is to demonstrate these rhymes to the other team in such a way that they can guess them. At the same time, it is impossible to speak or point at surrounding objects, you need to demonstrate words only with the help of facial expressions and gestures. Then the leader pronounces the next word, the teams change roles, and the game is repeated (total duration 4-6 rounds). There is no formal definition of winners in this game, but the players can be explained that the team that spends less time choosing rhymes and inventing how to demonstrate them, as well as those whose rhymes are more quickly guessed by opponents, is more effective.

The meaning of the exercise

Non-verbal expression develops (the ability to express one's thoughts and states through facial expressions and gestures, without the help of words), observation and the ability to understand interlocutors based on their facial expressions and gestures. Training fluency and flexibility in speaking (the ability to quickly select rhymes is closely related to these qualities).

Discussion

Who liked the role of inventing and demonstrating rhymes more, and who guessed why? What variants of the proposed rhymes and ways of demonstrating them were remembered, seemed the most interesting, what exactly? Why is it important to be able to convey certain information without the help of words, and also to understand such information transmitted by other people?

Gretsov A., Bedareva T. Psychological games for high school students and students